Based in: Mumbai

Reporting toArt Director

Experience required:  3 to 6 years of relevant work experience

What do you need to do? (Role and Responsibilities)

  • Creating high quality optimized 3D assets including characters and props for mobile games, using Maya and PhotoShop.
  • Integrate the 3D assets into Unity3d and tweak them as per the game requirements.
  • Work with fellow artists and engineers to solve any quality/performance
  • Create art in a variety of artistic styles, ranging from realistic to stylized to cartoon.
  • Manage multiple projects, set priorities and meet deadlines.

Who could you be? Background and Experience:

  • 3 years’ experience as an Character / Props artist in game development
  • Exceptional understanding of next-gen asset creation workflows with the ability to modify and improve them
  • Experience with the process of making normal maps (transferring the high-poly sculpted detail on low-poly game objects).
  • Understanding of both high-poly and low-poly modelling of 3D characters for mobile games
  • Candidate should know how to optimize art for mobile games.
  • Candidate will be constantly interacting with the development team, product managers and testing team, therefore the candidate should have good communication skills.
  • Proactiveness and commitment are of utmost importance.
  • Passion and enthusiasm for Mobile games.
  • Experience in some or all of the following will be an added advantage:
    • Making Terrains using Unity 3D
    • Knowledge of lighting and shaders in Unity 3D.
    • Ability to work with Unity to create builds and/or basic scripting

Educational Qualification:

  • Graduate from a reputed institute
  • Candidates with an Art school background would be preferred

 Next Steps:

If this role interests you, then we have some homework for you:

Refer to the below images URL and recreate this particular character model under 5000 Tris with only one texture sheet.

The model can be posed or in T-pose, either is fine.
The final deliverable for this assignment would be an FBX file with textures and a turnaround render of it from all angles just like in the given images.

Send your updated resume along with the above-mentioned test assignment to