Role: 3D Generalist – Mobile Games
Based in: Mumbai
Reporting to: Product Manager (Interior Design Games)
Experience: 3 to 4 years of relevant work experience
What do you need to do? (Role and Responsibilities)
- Integrate art supplied by the team/external vendors into a playable version of our Unity game.
- Pin-point and troubleshoot visual and technical issues related to 3D assets.
- Review 3D art and provide recommendations for improvement.
- Develop and document asset creation processes and style guides.
- Optimize assets for mobile games, as per the requirement.
- Set priorities and meet deadlines.
Who could you be? Background and Experience:
- A minimum of 3 years of relevant experience as a 3D Generalist / 3D Artist
- Knowledge of Furniture Modeling
- Basic understanding of Lighting and Shading in Unity 3D.
- Must be proficient with 3DS Max, Unity and Photoshop
- Awareness of how to work with :-
- 3DS Max –
- Camera perspectives
- Texture unwrapping
- Integrating with Unity3d
- 3DS Max –
-
- Unity 3D –
- Familiar with scenes and asset importing – prefabs, materials and shader assignment
- Lighting in Unity3D
- Unity 3D –
Educational Qualifications:
- Graduate from a reputed institute
- A degree in Game Art, Modeling or any other 3D related field
Next Steps:
If this 3D Generalist opportunity at Games2win excites you, then please complete the following assignment and send it to us, along with your CV/Resume.
Assignment: Kindly follow the steps below and complete Part 1 and Part 2 of the assignment.
Assignment Part 1:
- Download the “Assignment 1” ZIP file from here.
- It contains the test for Modelling and Texturing.
- A sample furniture asset is included for Modeling and Texturing benchmarking
- All the instructions that you need to follow have been provided in the PDF file included in the link.
- The final deliverable for Part 1 would be an FBX file with embedded textures.
Assignment Part 2:
- Download the “Assignment 2” ZIP file from here.
- It contains the test for using 3DS Max Cameras and Unity Implementation.
- All the instructions that you need to follow have been provided in the PPT and a PDF file included in the link. Please read the instructions carefully. You will need to use the asset created in Assignment 1, here, in part 2.
- The final deliverable for Part 2 would be a Unity Package file.
Please send us your completed assignment response along with your CV to: hr@games2win.com