Role: 3D Rigger for Mobile Games
Based in: Mumbai
Reporting to: Art Director
Experience required: 2 to 4 years of relevant work experience
What do you need to do? (Role and Responsibilities)
- Develop the rigging workflow, pipeline and design the documentation for your team at Games2win
- Work closely with Animators to create high-quality organic and inorganic rigs
- Develop and improve the tools, procedures for the streamlining of an efficient animation pipeline
- Provide knowledge and solutions for complex rigging and animation
- Hands-on approach in rigging a variety of characters and props
Who could you be? (Background and Experience)
- A minimum of 2 years of experience in the video game or the movie industry
- Proven working experience and a keen eye for motion and animation in games
- Have working knowledge of Maya software
- Preferably have knowledge of Blender software
- Preferably have scripting experience with Python, Mel and/or Max script
- Team player with good communication skills and functional English proficiency.
- Preferably have knowledge of game engines
Educational Qualification:
- Candidate should be certified from an animation school.
Next Steps:
If this opportunity excites you, then please complete the following assignment and send it to us, along with your updated profile.
Assignment for 3D Rigger Role :
- Please check the attached unrigged model in a neutral pose.
- Please rig and skin the model – It should be a detailed rig which includes bones for the fingers as well as the hair.
- Send us your .FBX file containing a rigged and skinned version of the model that we have provided with embedded media turned on.
- Candidates would be shortlisted based on the finesse/accuracy of the rig setup as well as how clean the file is in terms of sorting and naming the bones.
- Send us your updated CV/Resume to: hr@games2win.com
Best of Luck!