Request for proposal for Financial Learning Content for our Stock Market Game to be presented in a Quiz format
Games2win wants to gamify stock trading and make people understand what it means to trade, invest and build long term wealth using the power of stocks. We seek very easy to understand, snacky content that can be quickly read in a couple of minutes and then ‘quizzified’ to instill a tenet of investing which can later be turned into a quiz for players to answer.
Head – Finance & Accounts (Closed)
What do you need to do? (Role and Responsibilities)
As Head of the Finance function, you would be responsible for finalization and reporting of Operational results, within the set time limits of the stand-alone entities of the 2Win Group.
The candidate should:
- Manage & supervise the Accounting/Finance Team of the 2Win Entities
- Manage the finance operations including accounting, management accounting, finance control & management of assets
- Complete statutory financial statements and reports to Government organizations and auditory bodies in time
- Manage financial reporting duties, such as monthly, quarterly & yearly finance reports, activity reports, expense reports, variances between actual and budget and all other reports, as and when requested by the management
- Be responsible for & ensure smooth conduct for internal / statutory audits
- Manage & Monitor the Cash Flow
“We want to be top games company from India, not just in India”
Alok Kejriwal is not only the founder of Games2win, but has also founded an online community for entrepreneurs called ‘The Rodinhoods’. In an interview with Business Today, Kejriwal shares his journey through the years.
Request for Proposal for Development of Share Trading Game
Games2win seeks partners to help build a stock trading mobile game for Android and iOS. The game will rely on live data feeds from the stock exchanges, and allow players to use virtual money to build their portfolio, and participate in regular tournaments.
Google Play solves for PPP (Purchasing power parity) in Apps!
On the 31st of July 2015, Google Play reduced the minimum purchase price of in-app items in India and finally ‘de-linked’ in-apps prices that were pegged to the $US. That move totally made sense.
Especially in a land like India where billions of people are used to ‘nano consumption’ while paying micro nano prices!
This shampoo ‘sachet’ costs Rs. 1 or
2 cents in the USA. In India, 75% of ALL Shampoo Sales are via this SKU!
Errr… what is PPP?
Amazon Underground – Amazon gets it right!
I was pleasantly surprised to see an e-mail from Amazon informing game developers about the launch of Amazon Underground.
Simply explained, it’s a new program by Amazon that rewards game developers by the amount of TIME players spend in their games.
Note the words in BOLD – TIME SPENT!
As a founder of a Mobile Games Company with over 65 million downloads, I believe Amazon Underground is a massive game changer for the Casual Gaming Business
Background:
Mobile games arguably contribute the most amount of ‘time spent’ on mobile phones
Games2win associates with American Rapper Tyga to launch his mobile game!
Games2win launched a mobile game starring popular hip-hop artist & Hollywood rapper, Tyga.
Games2win partners with LINE
7th July 2015: Games2win, India’s leading casual games company, today announced that it has entered into a strategic partnership with LINE, the world’s leading messaging platform,to deliver highly engaging and locally relevant games to serve its booming Indian...
DARE – Mobile App Solutions by Games2win!
Background Games2win has 53 million mobile games app downloads and a hyper active user base that loves to play games. In India, we routinely clock anywhere between 20-30k downloads a day in India and 70-80k downloads worldwide. The Insight Games2win’s games are...
How we got 51 million mobile game downloads without spending 1 $
In the first week of March this year, Games2win hit 51 million mobile game downloads across the app stores. What was gratifying about this achievement was that we had not spent even 1 US$ in marketing or user acquisitions!
How did we achieve this? Here are 5 interesting insights: